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AI Insights · Timothy · January 2021

Europe's Android Cat Game Performance in Q4 2020

A Sensor Tower analysis reveals the Q4 2020 performance of top cat-themed games on the Android platform in Europe, highlighting download and user engagement trends.

Europe's Android Cat Game Performance in Q4 2020

In the fourth quarter of 2020, cat enthusiasts in Europe showed their love for feline-themed games on Android devices. Sensor Tower data provides insight into the performance of the top five cat games during this period.

Kitten Match, developed by Special Gamez, experienced a notable performance with downloads peaking at 150K in late September and a spike to 110K towards the end of December. Weekly active users started at 670K and saw a dip through the quarter, but rebounded to 620K in the final week of December. Revenue for the game showed an upward trend, finishing strong at 52K USD in the last week of 2020.

The Battle Cats by PONOS Corporation maintained a steady stream of revenue throughout the quarter, ending on a high note with 17K USD in the last week of December. Downloads fluctuated around the 10K to 17K mark, while weekly active users remained relatively stable, ending the year with 85K active users.

Wooga's Tropicats: Tropical Match3 had a quieter quarter with downloads in the low hundreds, peaking at just over 1K in mid-October. The weekly active users for the game decreased from 5.7K to 4K by year's end. Revenue remained consistent, with the game earning around 14K USD during the last week of December.

My Cat - Virtual pet simulator, from Appsyoulove, saw impressive growth in downloads, jumping from 37K in late September to a peak of 73K in the last week of December. Weekly active users followed a similar upward trajectory, starting at 109K and soaring to 195K by the end of the quarter. The game's revenue also increased, concluding the year with 12K USD in the last week.

Lastly, Kitty Scramble: Word Game by Clever Apps Pte. Ltd. showed a vibrant quarter with downloads reaching nearly 30K in mid-October and settling at 22K by the close of December. The weekly active users saw a steady increase, ending with 30K active users. Revenue for Kitty Scramble grew modestly, ending at 9K USD in the final week of the year.

For more detailed insights on app performance, readers can explore the comprehensive analytics available at Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021